Not a Spatial OS

CLUSTER offers truly massively multi-player online game-play in real time by embracing sharding, but still allowing cross server activity; both observable and interactable. i.e You can see and fully interact with players & AI anywhere within a CLUSTER Mesh.

CLUSTER also allows “server stacking”, which in simulation hot spots mitigates issues commonly associated with high concentrations of game entities in close proximity to one another.

Contact Software Architects

Dalaþing 3, 203 Kópavogi, Iceland

+354 841 8089

[email protected]